temporary hack
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@@ -178,7 +178,8 @@ public class Headstone {
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for (int y = playerY - radius; y <= playerY + radius; y++)
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for (int z = playerZ - radius; z <= playerZ + radius; z++) {
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Block block = this.location.getWorld().getBlockAt(x,y,z);
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if (block.getType().isEmpty())
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Material material = block.getType();
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if ((material == Material.AIR || material == Material.CAVE_AIR) && (!block.getWorld().getName().equals("world_the_end") || y >= 60))
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return block;
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}
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@@ -188,7 +189,8 @@ public class Headstone {
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for (int y = playerY; y < 320; y++) {
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Block block = this.location.getWorld().getBlockAt(playerX, y, playerZ);
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if (block.getType().isEmpty())
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Material material = block.getType();
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if ((material == Material.AIR || material == Material.CAVE_AIR) && (!block.getWorld().getName().equals("world_the_end") || y >= 60))
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return block;
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}
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